Tech & Kids

Making the most of children’s digital futures

Explore advice on new and emerging technologies from experts in online safety and the digital space to help keep kids safe this Safer Internet Day.

What is Tech and Kids?

Digital technologies change quickly. From artificial intelligence to the metaverse, there seems to always be a new way to engage online. But how does it affect children?

Tech and Kids is a series aimed at exploring these topics. With the help of experts across different industries and backgrounds, we’ll share insight with you to help children make the most out of their digital futures.

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Featured topic

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The future of voice assistants

Most children use voice assistant technologies through their parents’ devices or through smart speakers at home. From Siri to Alexa, see what experts say about voice assistant technology and what to expect for the future.

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Explore other topics

From immersive learning to using AI safely, find a guide to support tech your child uses or will use in the future.

Upcoming topics

Explore our upcoming Tech & Kids topics to stay on top of the evolving trends in the digital space.

Entertainment in the metaverse beyond gaming

What questions will experts answer?

  • What kinds of entertainment (beyond video games) can children and young people find in the metaverse?
  • What opportunities does this kind of entertainment offer children?
  • What risks could be associated with entertainment found in the metaverse?
  • What could parents do to limit potential harm children might come across in the metaverse when seeking entertainment such as concerts and events?
  • What impacts, either negative or positive, could entertainment in the metaverse have on children and young people?
  • How can parents help ensure their children experience more of the benefits?

Developments in e-sports and gaming

What questions will experts answer?

  • What does the current landscape of e-sports look like?
  • What are the latest innovations or developments in e-sports?
  • How widely in the UK do children engage with e-sports on a personal vs professional or official level?
  • What does this look like in schools?
  • How might e-sports impact children and young people in term of their wellbeing?
  • What skills could engaging in e-sports and similar gaming help children develop?

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