See filtered results

Articles

What is the Age-Appropriate Design Code?

ICO
24th September 2021 by Michael Murray
Michael Murray from the ICO discusses the Age-Appropriate Design Code, or Children's Code, including its impact, how it works, and next steps.
Articles

Going Too Far — tackle extremism with this classroom resource

Department for Education, London Grid for Learning
20th September 2021 by Internet Matters Team
Tackle extremism and dangerous or illegal online behaviours with this online classroom resource for teachers and schools.
Articles

Games that get children into coding

8th September 2021 by Andy Robertson
A new wave of video games is helping children learn about coding. Expert Andy Robertson takes you through the benefits of games like Game Builder Garage.
Articles

Play Time: Why I believe video games are good for kids

4th August 2021 by Ellie Gibson
Ellie Gibson is a gamer, a mum, and one-half of the Scummy Mummies. Here she explains some of the benefits of playing video games together, and where to find out more about gaming responsibly as a family.
Articles

Positive Play: Giving you the tools and information to help your kids play smart

2nd August 2021 by Samantha Ebelthite
Positive Play: help your kids play smart | Internet Matters. Samantha Ebelthite from Electronic Arts provides parents with tools to help kids play smart.
Apps & Platforms

What parents need to know about Pokémon GO mobile game

23rd July 2021 by Internet Matters Team
To help parents get a better understanding of the Pokémon GO game, we’ve outlined some key information about the app and how to keep your kids safe.

Social media advice hub

7th June 2021 by Internet Matters Team
Get expert advice to help pre-teens and teens stay in control of their social media use and navigate the risks and the rewards it can offer safely.

Social media resources

25th May 2021 by ghislaine
Find tools and resources available to help your child get the best out of their social media use and practical tools to manage how they share and with who.
Articles

VSC rating board expands Family Video Game Database accessibility game search

20th May 2021 by Andy Robertson
Family Video Game Database launces new tools | Internet Matters. New video game accessibility tools with the support of the VSC Rating Board.
Apps & Platforms

Is Among Us multiplayer game safe for children?

17th May 2021 by Internet Matters Team
Among Us is a multiplayer cross-platform online game rated PEGI 7 that has become very popular with pre-teens in the UK. Get advice to keep children safe.
Articles

What is Twitch? What parents need to know

7th May 2021 by Internet Matters Team
What is Twitch? What parents need to know | Internet Matters. Learn about the live streaming platform popular with gamers to keep kids safe online.

Impact report 2019- 2020 – Together for a better internet

22nd March 2021 by Internet Matters Team
In this year’s impact report, we’ve taken a look back at the great work that we’ve achieved to support families as tech & internet safety take centre stage.
Articles

Smart toys for children that parents will also love

3rd December 2020 by Andy Robertson
As Christmas approaches, Tech Expert Andy Robertson digs out the best tech toys of the year that offer something more than plastic entertainment.
Articles

A young person’s experience of pirated content

Internet Matters
16th October 2020 by Internet Matters Team
Hannah shares her experience of downloading and watching pirated content and how her parents supported her in managing the associated risks.

About the Inclusive Digital Safety Hub

25th September 2020 by Internet Matters Team
Visit the joint initiative between SWGfL & Internet Matters, providing online safety advice for parents & professionals supporting children's digital lives.

Care-experienced children and young people (CECYP)

21st September 2020 by Adriana Nobre
The Care-experienced Index of Harms is broken down into the strands from the Education for a Connected World Framework. Each strand of the framework is summarised into at least one likely harm.