Ditch the Label in-game abuse report 2017

This research highlights that 1-in-2 of all online gamers have at some point been subjected to bullying within a game.

Key findings

Working with Habbo, Ditch the Label created this report to explore the nature and extent of bullying within online gaming environments.

Over a period of 4 days  2,515 young people aged 12 – 25 were surveyed about their experiences of being subjected to, witnessing and perpetrating bullying in online gaming environments.

Share and download Annual Bullying Survey

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